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Eastward New Gameplay Today Preview

Man and child with frying pan walking along railway track past colourful monsters in fantasy village with campfire and retro

Eastward gameplay overview

Eastward has arrived, inviting players to travel through a surreal setting populated by strange characters and eccentric enemies. During the opening hours, players learn to use the frying pan before escaping the underground depths and uncovering more about a mysterious miasma that destroys anything it touches. As the adventure progresses, defeating bosses and completing key objectives grants extra hit points (heart counters), while several ranged weapons can be upgraded to support the frying pan. Players can also prepare impressive meals capable of taking down bosses and blast through innumerable walls in search of bonus chests.

Salt serves as the world’s currency and can be used to purchase a broad range of upgrades. However, I regularly used my hard-earned salt on assorted ingredients, ensuring I always had plenty of powerful food options available. The game has a strong Earthbound feel, so fans of the classic SNES game, Undertale, and other offbeat RPGs should feel right at home.

Eastward and the Earth Born game within a game

Eastward also includes a game within the game for retro RPG fans: a completely playable title called Earth Born. You will probably enjoy it. Join us for this episode of New Gameplay Today, where we take a look at and discuss Eastward, released on 16 September for PC and Switch.

“The locations and characters that fill these environments are memorable, and I wanted to thoroughly explore the town to make sure I talked to every single NPC,” I said in my Game Informer review, which awarded it a score of 8.5. “I can’t remember the last time I did that in an RPG, and it’s a testament to what a fine world Pixpil has created. These cozy lore elements probably would have worked with any art style, but Eastward’s combination of spectacular music and pixelated look creates an atmosphere that proves you don’t need 4K resolution and ray-tracing to make something magical.”

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